AI Insights · Timothy · July 2024
Top 5 Ultracasual Games on Android in Spain, Q2 2024
Discover the performance of the top 5 ultracasual games on Android in Spain during Q2 2024, including insights on downloads, revenue, and active users.
The second quarter of 2024 saw notable performances from the top 5 ultracasual games on the Android platform in Spain. Here's a detailed look at their downloads, revenue, and weekly active users.
Project Match: ASMR Salon by Casual Joy Games experienced significant fluctuations. Downloads began at around 1.4K in early April, dropped to 800 in early May, and then surged to approximately 7.4K by the end of June. Revenue varied, peaking at $433 in the first week of April and seeing a low of $130 at the end of May. Weekly active users remained relatively stable until June, where numbers jumped from around 7.1K to nearly 14.9K.
Antistress - relaxation toys from JindoBlu showed consistent download numbers, starting at 3.4K in early April and ending with a slight increase to 3.8K by late June. Revenue remained modest, with a peak of $25 in mid-April. Weekly active users started at 29.3K and dipped to 21.4K in late May but climbed back to 26.7K by the end of the quarter.
Draw it by Kwalee Ltd had a varied performance. Downloads fluctuated, beginning at nearly 2.9K in April, dipping mid-quarter, and finishing strong at 3.3K in late June. Revenue remained fairly steady, with minor peaks and troughs, reaching a high of $19 in early June. Weekly active users showed an overall decline, starting at 8.5K and ending at 8.4K, despite a mid-quarter dip.
Diamond Painting ASMR Coloring from CrazyLabs LTD saw a significant decrease in downloads, starting at 3.4K in early April and dropping to 334 by the end of June. Revenue also saw a downward trend, with only minor peaks, not exceeding $36. Weekly active users mirrored this trend, starting at 7.1K and falling to 1.3K by the end of the quarter.
KleptoCats by HyperBeard had a steady but modest performance. Downloads were negligible until mid-May, and then saw a slight increase, peaking at 235 in mid-June. Revenue remained low throughout the quarter, with the highest being $18 in early April. Weekly active users started at 98 and had a modest rise, culminating at 164 by the end of June.
These insights are derived from Sensor Tower's data. For a more comprehensive analysis, visit Sensor Tower.